CommonEvent 9080
Name = "ロストルム襲撃2"

  999([0])
  ShowTextAttributes(["conquista_fc1", 0, 0, 2])
  ShowText(["\\n<Conquista>"])
  ShowText(["This is also for the sake of domination!"])
  ShowText(["Choose to surrender or die!"])
  ShowTextAttributes(["lamia_fc1", 2, 0, 2])
  ShowText(["\\n<Lamia>"])
  ShowText(["There's no way I'm surrendering!"])
  ShowTextAttributes(["scylla_fc1", 2, 0, 2])
  ShowText(["\\n<Scylla>"])
  ShowText(["I don't want to die either!"])
  ConditionalBranch([4, 35, 0])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["There must be retribution for tyranny..."])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["You're quite tyrannical yourself, Lucifina."])
    Empty([])

  BranchEnd([])
  BattleProcessing([0, 2850, false, false])
  SetMoveRoute([37, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  SetMoveRoute([38, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  SetMoveRoute([35, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=25, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=25, @parameters=[])"])
  SetMoveRoute([36, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=25, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=25, @parameters=[])"])
  ShowTextAttributes(["lamia_fc1", 0, 0, 2])
  ShowText(["\\n<Lamia>"])
  ShowText(["Thank you, you saved me..."])
  ShowTextAttributes(["scylla_fc1", 0, 0, 2])
  ShowText(["\\n<Scylla>"])
  ShowText(["Here, take this."])
  ShowText(["We'll continue to fight somehow."])
  PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
  ChangeItems([47, 0, 0, 1])
  ChangeItems([2590, 0, 0, 1])
  ControlSwitches([3245, 3245, 0])
  Empty([])
